
Ravenmoor, a large-sized, prosperous village of a Baronet, on the verge of becoming a townĮach of these villages has a slightly different focus and economy, and will serve to show the variety that can be achieved when you design your own.Sojourn, a medium-sized village owned by a Knight at the cold northern fringes of a Kingdom.Fulepet, a fishing village on the warm, south-west coast.Lancestrike, a small hamlet at the verge of the forest.In order to give you a thorough view on the inner workings of a village, we will focus on four distinctive types of villages: This article will also serve as the directory for all the resources we will be building, in order to have a place from which they can be systematically accessed. We will also expand on the economy and culture of a village to give you some hints and tips regarding what your adventurers, and what other visitors, might expect from a realistic medieval village.


Standing at the heart of agrarian economy, villages provided the population of a kingdom with the most important product during the middle ages – food.

The countryside was literally littered with thousands of villages a couple of miles apart from each other. In medieval England and France the village was the smallest but also, arguably, the most important cell of a Kingdom’s organism.
